<head><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.2/dist/css/bootstrap.min.css" integrity="sha384-xOolHFLEh07PJGoPkLv1IbcEPTNtaed2xpHsD9ESMhqIYd0nLMwNLD69Npy4HI+N" crossorigin="anonymous"><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.11.3/font/bootstrap-icons.min.css"><link rel="stylesheet" href="https://elianebettocchi.github.io/terranova/tntwine.css"><link href="https://fonts.googleapis.com/css?family=Almendra SC" rel="stylesheet" type="text/css"><link rel="shortcut icon" href="https://elianebettocchi.github.io/terranova/favicon.ico" type="image/x-icon"><link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/lipis/flag-icons@7.2.3/css/flag-icons.min.css"/></head>
<div class="container-fluid align-items-center justify-content-center pergaminho"><div class="row justify-content-center"><div class="col-lg-12 m-0 p-0 embed-responsive embed-responsive-16by9"><iframe class="embed-responsive-item" src="https://docs.google.com/presentation/d/e/2PACX-1vTlHq-kc7hJslUet_sCrKKvFEBsAPYrpHWTk0U4beI9KIbHZcCn2xfL5H9P6PTEaI7fmpYTAfZfZgfL/pubembed?start=false&loop=false&delayms=3000" frameborder="0" scrolling="no" name="frame"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-11 m-0 p-0">
<h5 class="text-center text-decoration-none"><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vTlHq-kc7hJslUet_sCrKKvFEBsAPYrpHWTk0U4beI9KIbHZcCn2xfL5H9P6PTEaI7fmpYTAfZfZgfL/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-br"></span>Leia os slides para escolher:</a>
<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vQ0Oi0NC6LO7lmYiLNWe-xCvjvFuDzU6vOq1jlqLDan04tF61k95pMtWhJvsoyqURYWpx467apZh5ea/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span>Read the slides to choose: </a>
</h5><hr></div><div class="col-lg-11 m-0 p-0 text-center display-4">
<i class="bi bi-chat-left-text"></i> [[1->devolver a pousada]] <i class="bi bi-chat-left-text"></i> [[2->se livrar de Julio]]
<hr></div><div class="col-lg-11 m-0 p-0 text-center"><h5>
<a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i>
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</div><head><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.2/dist/css/bootstrap.min.css" integrity="sha384-xOolHFLEh07PJGoPkLv1IbcEPTNtaed2xpHsD9ESMhqIYd0nLMwNLD69Npy4HI+N" crossorigin="anonymous"><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.11.3/font/bootstrap-icons.min.css"><link rel="stylesheet" href="https://elianebettocchi.github.io/terranova/tntwine.css"><link href="https://fonts.googleapis.com/css?family=Almendra SC" rel="stylesheet" type="text/css"><link rel="shortcut icon" href="https://elianebettocchi.github.io/terranova/favicon.ico" type="image/x-icon"><link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/lipis/flag-icons@7.2.3/css/flag-icons.min.css"/></head>
<div class="container-fluid align-items-center justify-content-center pergaminho"><div class="row justify-content-center"><div class="col-lg-12 m-0 p-0 embed-responsive embed-responsive-16by9"><iframe class="embed-responsive-item" src="https://docs.google.com/presentation/d/e/2PACX-1vTyMpJI7YQ9waOW9rOaZBcz3wINQEn2IXWliEN9EExq6KjMZ6zfH3X4c3JVBwXvV3ksQhtnvx0_1HGW/pubembed?start=false&loop=false&delayms=3000" frameborder="0" scrolling="no" name="frame"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-11 m-0 pt-3"><h5 class="text-center text-decoration-none"><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vTyMpJI7YQ9waOW9rOaZBcz3wINQEn2IXWliEN9EExq6KjMZ6zfH3X4c3JVBwXvV3ksQhtnvx0_1HGW/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-br"></span>Leia os slides para escolher:</a>
<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vRNeLh-S1YOr0yUb-vv-ax_rW1-fPh_6xtVge6U4pf1mb9qfCrI4mtolU-dWB4afbxdpNe1WUznWq0c/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span>Read the slides to choose:</a>
</h5><hr></div><div class="col-lg-11 m-0 p-0 text-center display-4">
<i class="bi bi-chat-left-text"></i> [[1->contar sobre julio para tarso]] <i class="bi bi-chat-left-text"></i> [[2->esconder julio]]
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<a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i>
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</div><head><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.2/dist/css/bootstrap.min.css" integrity="sha384-xOolHFLEh07PJGoPkLv1IbcEPTNtaed2xpHsD9ESMhqIYd0nLMwNLD69Npy4HI+N" crossorigin="anonymous"><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.11.3/font/bootstrap-icons.min.css"><link rel="stylesheet" href="https://elianebettocchi.github.io/terranova/tncowries.css"><link href="https://fonts.googleapis.com/css?family=Almendra SC" rel="stylesheet" type="text/css"><link rel="shortcut icon" href="https://elianebettocchi.github.io/terranova/favicon.ico" type="image/x-icon"><link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/lipis/flag-icons@7.2.3/css/flag-icons.min.css"/></head>
<div class="container-fluid align-items-center justify-content-center"><div class="row justify-content-center"><div class="col-lg-12 embed-responsive embed-responsive-16by9"><iframe class="embed-responsive-item" name="frame" src="https://docs.google.com/presentation/d/e/2PACX-1vS-G_c-Og-6Z1TyQeY5aGJfkuoORmgIksntXL1Oh86S8Nroa7WELXMW-TJsxTLFwE2sNbvEDkCwiOum/pubembed?start=false&loop=false&delayms=3000" frameborder="0" scrolling="no"></iframe><br><br></div><div class="col-lg-12 m-0 p-2 pergaminho text-center"><h5><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vS-G_c-Og-6Z1TyQeY5aGJfkuoORmgIksntXL1Oh86S8Nroa7WELXMW-TJsxTLFwE2sNbvEDkCwiOum/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-br"></span> Leia os slides</a> para testar SOC + Malandragem ou MAG + Cognição contra 12.
<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vQWZBRCNWgmHzSY4fPYuljK3UPefztYz_rdkJRYBRQKXiL-OU5SZ9bT2gq4ReaNcmsJzupyuUMuNz5X/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span> Read the slides</a> to test SOC + Trickery or MAG + Cognition against 12.</h5></div><div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div><div class="col-lg-12 m-0 p-1 text-center display-4 pergaminho">[[12+->pousada sucesso]] <i class="bi bi-chat"></i> <i class="bi bi-magic"></i> [[11-->pousada fracasso]]
<hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5></div></div></div><head><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.2/dist/css/bootstrap.min.css" integrity="sha384-xOolHFLEh07PJGoPkLv1IbcEPTNtaed2xpHsD9ESMhqIYd0nLMwNLD69Npy4HI+N" crossorigin="anonymous"><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.11.3/font/bootstrap-icons.min.css"><link rel="stylesheet" href="https://elianebettocchi.github.io/terranova/tntwine.css"><link href="https://fonts.googleapis.com/css?family=Almendra SC" rel="stylesheet" type="text/css"><link rel="shortcut icon" href="https://elianebettocchi.github.io/terranova/favicon.ico" type="image/x-icon"><link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/lipis/flag-icons@7.2.3/css/flag-icons.min.css"/></head>
<div class="container-fluid align-items-center justify-content-center pergaminho"><div class="row justify-content-center"><div class="col-lg-12 m-0 p-0 embed-responsive embed-responsive-16by9"><iframe class="embed-responsive-item" src="https://docs.google.com/presentation/d/e/2PACX-1vSQa_sLeN1BjHcEBzJQMhjrTYOm2ga8zNNRWerk3DU-d-EmToc_ENtrWWrZKkanvDy4DJnOE9wPq60h/pubembed?start=false&loop=false&delayms=3000" frameborder="0" scrolling="no" name="frame"></iframe><br><br></div><div class="col-lg-12 m-0 pt-3 text-center"><h5><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vSQa_sLeN1BjHcEBzJQMhjrTYOm2ga8zNNRWerk3DU-d-EmToc_ENtrWWrZKkanvDy4DJnOE9wPq60h/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-br"></span>Leia os slides para escolher:</a>
<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vS4OazJRCeCPE6oMPZzkOVdOd2n_Q7yU_oIbgA5CmVtfT8rrVFtllh14N9ah2li9GklpOtcJJsTCa3k/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span>Read the slides to choose:</a>
<hr></h5></div><div class="col-lg-12 m-0 p-0 text-center display-4">
<i class="bi bi-hand-thumbs-up"></i>[[?->fazenda]] <i class="bi bi-hand-thumbs-down"></i><a href="#nao" data-toggle="tab">?</a></div><div class="col-lg-12 m-0 p-0 text-center tab-content"><div class="col-lg-12 m-0 p-0 tab-pane text-center" id="nao"><h5><hr>Terminem aqui com mais 1 ponto positivo de valor e 2 pontos de gestão. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a><hr>End here with 1 more positive value point and 2 management points. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a></h5></div>
<hr></div><div class="col-lg-12 m-0 p-0 text-center"><h5>
<a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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<script src="https://cdn.jsdelivr.net/npm/bootstrap@4.6.2/dist/js/bootstrap.bundle.min.js" integrity="sha384-Fy6S3B9q64WdZWQUiU+q4/2Lc9npb8tCaSX9FK7E8HnRr0Jz8D6OP9dO5Vg3Q9ct" crossorigin="anonymous"></script><head><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.2/dist/css/bootstrap.min.css" integrity="sha384-xOolHFLEh07PJGoPkLv1IbcEPTNtaed2xpHsD9ESMhqIYd0nLMwNLD69Npy4HI+N" crossorigin="anonymous"><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.11.3/font/bootstrap-icons.min.css"><link rel="stylesheet" href="https://elianebettocchi.github.io/terranova/tncowries.css"><link href="https://fonts.googleapis.com/css?family=Almendra SC" rel="stylesheet" type="text/css"><link rel="shortcut icon" href="https://elianebettocchi.github.io/terranova/favicon.ico" type="image/x-icon"><link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/lipis/flag-icons@7.2.3/css/flag-icons.min.css"/></head>
<div class="container-fluid align-items-center justify-content-center"><div class="row justify-content-center"><div class="col-lg-12 m-0 p-2 text-center pergaminho"><h5>Teste FIS + um Combate +5 ou MAG + um Efeito Mágico contra 11.
<hr>Test FIS + a Combat skill +5 or MAG + a Magic Effect against 11.</h5></div></div><div class="row justify-content-center mt-5"><div class="col-lg-3 m-0 p-0 "><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/ladislane.png"></div>
<div class="col-lg-4 m-5 p-5 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div><div class="col-lg-3 m-0 p-0 "><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/minion.png"></div><div class="col-lg-12 m-0 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16 / 11+</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">10-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-12 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="dezesseis"><hr>16 / 11+ = Com a ajuda de Ladislane, é irrelevante a diferença. Vocês trucidam os caçadores. Não há negociação com Ladislane: ela mata todos eles. [[Voltem para a pousada->julio sem pousada]].<hr>16 / 11+ = With Ladislane's help, the difference is irrelevant. You slaughter the hunters. There's no negotiating with Ladislane: she kills them all. [[Go back to the inn->julio sem pousada]].</div><div class="tab-pane pergaminho m-0 p-2" id="onze">10- = Os caçadores conseguem inflingir um dano considerável em vocês e algum dano em Ladislane, mas acabam fugindo sem levar os nativos. [[Voltem para a pousada->julio sem pousada]].<hr>11- = The hunters manage to inflict considerable damage on you and some damage on Ladislane, but they end up fleeing without taking the natives with them. [[Go back to the inn->julio sem pousada]].</div><div class="tab-pane pergaminho m-0 p-2" id="zero">0 = Os caçadores inflingem dano incapacitante em vocês; quando acordam encontram-se num <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">depósito</a>.<hr>0 = The hunters inflict disabling damage on you; when you wake up you find yourselves in a <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">storage</a>.</div></div><div class="col-lg-12 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5></div></div></div>
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<div class="container-fluid align-items-center justify-content-center pergaminho"><div class="row justify-content-center"><div class="col-lg-12 m-0 p-0 embed-responsive embed-responsive-16by9"><iframe class="embed-responsive-item" src="https://docs.google.com/presentation/d/e/2PACX-1vSsnDemuT26DjwYFFu3qPFJjYr4tcXbxl4KrVAzmWkaY302RIXrcJeYbkktnakJtw7zOz9fxKUZLRqg/pubembed?start=false&loop=false&delayms=3000" frameborder="0" scrolling="no" name="frame"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-11 m-0 pt-3"><h5 class="text-center text-decoration-none"><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vSsnDemuT26DjwYFFu3qPFJjYr4tcXbxl4KrVAzmWkaY302RIXrcJeYbkktnakJtw7zOz9fxKUZLRqg/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-br"></span>Leia os slides para escolher:</a>
<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vTS7ukWZjeqzoqYjJcygOTD2ZSaEKSpEO4_FK7s1ImvChe2FPxUI4PFUlqEXBB_isu-IMXQXAUdJ8TO/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span>Read the slides to choose:</a>
</h5><hr></div><div class="col-lg-11 m-0 p-0 text-center display-4">
<i class="bi bi-bullseye"></i> [[1->ajudar os nativos]] <i class="bi bi-bullseye"></i> [[2->enfrentar ladislane]] <i class="bi bi-escape"></i><a href="#fugir" data-toggle="tab">3</a></div><div class="col-lg-10 m-0 p-0 tab-content text-center"><div class="tab-pane m-0 p-2" id="fugir"><h5><hr>Vocês ignoram o combate e prosseguem com suas vidinhas. Terminem aqui com mais 2 pontos negativos de valor. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>.<hr>You ignore the fight and continue with your little lives. Finish here with 2 more negative points of value. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>.</h5></div></div><div class="col-lg-10 m-0 p-0"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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<div class="container-fluid align-items-center justify-content-center"><div class="row justify-content-center"><div class="col-lg-11 embed-responsive embed-responsive-16by9"><iframe class="embed-responsive-item" name="frame" src="https://docs.google.com/presentation/d/e/2PACX-1vQD1LOliTJenym519TokHTMo0uN8tcRS0GE6aIsxMj-ctbNjcgzpKzXYNuqVN2P_Fs07tPH3Rr2dzlT/pubembed?start=false&loop=false&delayms=3000" frameborder="0" scrolling="no"></iframe><br><br></div><div class="col-lg-11 m-0 p-2 pergaminho text-center"><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vQD1LOliTJenym519TokHTMo0uN8tcRS0GE6aIsxMj-ctbNjcgzpKzXYNuqVN2P_Fs07tPH3Rr2dzlT/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-br"></span> Leia os slides</a> para testar FIS + um Combate +5 ou MAG + um Efeito Mágico contra 11.
<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vQS4HlCaVnr0FFVoTyoAbb34aD89yZQusB_vf6G9QMmRm5aXeil5pgjtEwHxmwI9SUH15qEBjIOgsnc/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span> Read the slides</a> to test FIS + a Combat skill +5 or MAG + a Magic Effect against 11.</div></div><div class="row justify-content-center mt-3"><div class="col-lg-3 m-0 p-0 "><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/ladislane.png"></div>
<div class="col-lg-5 m-0 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div><div class="col-lg-3 m-0 p-0 "><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/minion.png"></div><div class="col-lg-11 m-0 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16 / 11+</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">10-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-11 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="dezesseis"><hr>16 / 11+ = Com a ajuda de Ladislane, é irrelevante a diferença. Vocês trucidam os caçadores. Não há negociação com Ladislane: ela mata todos eles. [[Voltem para a pousada]].<hr>16 / 11+ = With Ladislane's help, the difference is irrelevant. You slaughter the hunters. There's no negotiating with Ladislane: she kills them all. [[Go back to the inn->Voltem para a pousada]].</div><div class="tab-pane pergaminho m-0 p-2" id="onze"><hr>10- = Os caçadores conseguem inflingir um dano considerável em vocês e algum dano em Ladislane, mas acabam fugindo sem levar os nativos. [[Voltem para a pousada]].<hr>10- = The hunters manage to inflict considerable damage on you and some damage on Ladislane, but they end up fleeing without taking the natives with them. [[Go back to the inn->Voltem para a pousada]].</div><div class="tab-pane pergaminho m-0 p-2" id="zero"><hr>0 = Os caçadores infligem dano incapacitante vocês; quando acordam encontram-se num <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">depósito</a>.<hr>0 = The hunters inflict disabling damage on you; when you wake up you find yourselves in a <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">storage</a>.</div></div><div class="col-lg-11 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5></div></div></div>
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<div class="container-fluid justify-content-center"><div class="align-items-top row justify-content-center"><div class="col-lg-7 m-0 p-3 text-left pergaminho">Os guardas do casarão percebem vocês se esgueirando para saírem sem serem percebidos, o que desperta a desconfiança deles, fazendo com que interceptem vocês. Vocês podem tentar enganá-los ou combatê-los. Jogue os búzios, some seus modificadores de SOC + Malandragem ou Persuasão contra 9 ou FIS + seu combate contra 11 e clique no seu resultado. Se der empate, jogue de novo. O combate dura tantas rodadas quanto o dobro do número de jogadores.
<hr>The guards at the mansion notice you sneaking out unnoticed, which arouses their suspicion, causing them to intercept you. You can try to deceive them or fight them. Cast the cowries, add your modifiers for SOC + Trickery or Persuasion against 9 or PHY + your combat against 11 and click on your result. If it's a tie, roll again. The combat lasts as many rounds as double the number of players.
</div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/minion.png"></div></div><div class="row justify-content-center">
<div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-12 mt-3 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">11+</a> <i class="bi bi-wrench"></i> <a href="#dez" data-toggle="tab">10-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-12 m-0 p-0 tab-content text-left"><div class="tab-pane pergaminho m-0 p-3" id="dezesseis"><hr>16 = Num golpe de sorte, vocês conseguem enganar ou derrotar todos os guardas e, aparentemente, ninguém no casarão percebeu. [[Fujam para a pousada->fugir para a pousada]].<hr>16 = By a stroke of luck, you manage to deceive or defeat all the guards, and apparently, no one in the mansion noticed. [[Flee to the inn->fugir para a pousada]].</div><div class="tab-pane pergaminho m-0 p-3" id="onze"><hr>Vocês enganam ou derrotam os guardas. Porém, foi dado o alerta na mansão, e estão vindo reforços. Se escolherem [[fugir para a pousada->fugir para a pousada perseguidos]], os guardas irão atrás e descobrirão que a pousada faz parte da caravana secreta. Se decidirem enganá-los ou enfrentá-los, repitam a sequência de testes.<hr>You defeat the guards. However, the alarm has been raised at the mansion, and reinforcements are coming. If you choose to [[flee to the inn->fugir para a pousada perseguidos]], the guards will pursue and discover that the inn is part of the secret caravan. If you choose to deceive or confront them, repeat the sequence of tests.</div><div class="tab-pane pergaminho m-0 p-3" id="dez"><hr>10- = Os guardas prendem e interrogam vocês sobre os participantes da caravana secreta. Testem INT + Persuasão ou MAG + Esconjuração contra 12 para resistir. Se falharem, vocês entregam os nomes que conhecem: Julio, Nadia e Ladislane. Se tiverem sucesso, os guardas desistem e mantêm vocês na cela até um grupo de caçadores de escravos levar vocês. Terminem aqui com 2 pontos positivos de valor e 2 de gestão <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. Vocês acordam num <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">depósito</a>.<hr>10- = The guards imprison and interrogate you about the participants of the secret caravan. Test INT + Persuasion or MAG + Banishment against 12 to resist. If you fail, you give up the names you know: Julio, Nadia, and Ladislane. If you succeed, they give up and keep you in the cell until a group of slave hunters takes you away. End here with 2 positive points of value and 2 of management <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. You wake up in a <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">storage</a>.</div><div class="tab-pane pergaminho m-0 p-3 text-center" id="zero"><hr>0 = Os guardas trucidam vocês sem piedade. FIM.<hr>0 = The guards slaughters you without mercy. THE END.</div></div><div class="col-lg-12 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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Jogue os búzios, some seus modificadores de FIS + seu combate +5 contra 11 e clique no seu resultado. Se der empate, jogue de novo. O combate dura tantas rodadas quanto o dobro do número de jogadores.
<hr>
Cast the cowries, add your PHY modifiers + your combat +5 against 11 and click on your result. If it is a tie, draw again. The fight lasts for as many rounds as twice the number of players.
</h5></div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/minion.png"></div></div><div class="row justify-content-center">
<div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-12 mt-3 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">11+</a> <i class="bi bi-wrench"></i> <a href="#dez" data-toggle="tab">10-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-12 m-0 p-0 tab-content text-left"><div class="tab-pane pergaminho m-0 p-3" id="dezesseis"><hr>16 = Num golpe de sorte, vocês conseguem derrotar todos os feitores e reforços e, aparentemente, ninguém no casarão percebeu. Os nativos fogem pelo milharal na direção da pousada, conforme vocês os intruíram. Decidam o que fazer com quem sobreviveu e depois o melhor a fazer agora, para não comprometer a missão, é [[fugir para a pousada]].<hr>16 = By a stroke of luck, you manage to defeat all the overseers and reinforcements, and apparently, no one in the mansion noticed. The natives flee trough the cornfield towards the inn, as you instructed them. Decide what to do with the survivors and then the best thing to do now, so as not to compromise the mission, is [[fleeing to the inn->fugir para a pousada]].</div><div class="tab-pane pergaminho m-0 p-3" id="onze"><hr>Vocês derrotam os feitores, permitindo que os nativos fujam pelo milharal na direção da pousada, conforme vocês os intruíram. Porém, foi dado o alerta na mansão, e os barões estão vindo com reforços. Escolham entre [[fugir para a pousada]] ou enfrentá-los (repitam a sequência de combate).<hr>You defeat the overseers, allowing the natives to escape through the cornfield towards the inn, as you instructed them. However, the alarm has been raised at the mansion, and the barons are coming with reinforcements. Choose between [[fleeing to the inn->fugir para a pousada]] or facing them (repeat the combat sequence).</div><div class="tab-pane pergaminho m-0 p-3" id="dez"><hr>10- = Os feitores derrotam vocês e prendem todo mundo na senzala. Os barões chegam e interrogam vocês sobre os participantes da caravana secreta. Testem INT + Persuasão ou MAG + Esconjuração contra 12 para resistir. Se falharem, vocês entregam os nomes que conhecem: Julio, Nadia e Ladislane. Se tiverem sucesso, os barões desistem e mantêm vocês na senzala até um grupo de caçadores de escravos levar vocês. Terminem aqui com 2 pontos positivos de valor e 2 de gestão <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. Vocês acordam num <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">depósito</a>.<hr>10- = The overseers defeat you and imprison everyone in the slave quarters. The barons arrive and interrogate you about the participants of the secret caravan. Test INT + Persuasion or MAG + Banishment against 12 to resist. If you fail, you give up the names you know: Julio, Nadia, and Ladislane. If you succeed, the barons give up and keep you in the slave quarters until a group of slave hunters takes you away. End here with 2 positive points of value and 2 of management <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. You wake up in a <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">storage</a>.</div><div class="tab-pane pergaminho m-0 p-3 text-center" id="zero"><hr>0 = Os feitores trucidam vocês sem piedade. FIM.<hr>0 = The overseers slaughters you without mercy. THE END.</div></div><div class="col-lg-12 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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<div class="container-fluid justify-content-center"><div class="align-items-top row justify-content-center"><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/tarso.png"></div><div class="col-lg-4 m-0 p-3 text-center pergaminho"><h5>
Tarso descobre Julio e parte para matá-lo. Vocês podem ajudá-lo, proteger Julio ou não fazer nada.
Jogue os búzios, some seus modificadores de FIS e clique no seu resultado. Se der empate, jogue de novo.
<hr>Tarso discovers Julio and sets out to kill him. You can help him, protect Julio, or do nothing.
Cast the cowries, add your PHY modifiers and click on your result. If it is a tie, draw again.
</h5></div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/julio.png"></div></div><div class="row justify-content-center">
<div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-12 m-0 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16</a> <i class="bi bi-wrench"></i> <a href="#doze" data-toggle="tab">11+</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">10-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-12 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="dezesseis"><hr>16 = Antes que Tarso ataque, Julio se rende e pede que reconsiderem. Ele se propõe a ficar na pousada como trabalhador e vocês percebem que atacá-lo é uma ideia estúpida e cruel; quem usa magia percebe que receberia uma maldição de nível perito e sacerdotes perderiam os poderes divinos. Se devolverem a pousada ganham 3 pontos positivos de valor e um aliado <a href="https://drive.google.com/file/d/10V8VFBFA6Dqho3VWmLyUinAVAvXmlmIf/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Tarso parte frustrado, mas concorda <a href="https://drive.google.com/file/d/1QJvkYL0rAZEnS6YUphXsN1CWZQNdDLaX/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Escolham entre terminar aqui <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>, [[devolver a pousada]] ou [[explorar os arredores->bananal]].<hr>16 = Before Tarso attacks, Julio surrenders and asks you to reconsider. He offers to stay at the inn as a worker, and you realize that attacking him is a stupid and cruel idea; those who use magic realize they would receive an expert-level curse, and priests would lose their divine powers. If you return the inn, you gain 3 positive value points and an ally <a href="https://drive.google.com/file/d/10V8VFBFA6Dqho3VWmLyUinAVAvXmlmIf/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Tarso leaves frustrated, but agrees <a href="https://drive.google.com/file/d/1QJvkYL0rAZEnS6YUphXsN1CWZQNdDLaX/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Choose between [[returning the inn->devolver a pousada]], ending here <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> or [[exploring the surroundings->bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="doze"><hr>11+ = antes que Tarso ataque, Julio se rende pede para ir embora, mas vocês sentem que ele pode voltar <a href="https://drive.google.com/file/d/1QJvkYL0rAZEnS6YUphXsN1CWZQNdDLaX/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Vocês perdem todos os pontos de valor positivo e todos os poderes divinos. Se o matarem, ganham 10 pontos de valor negativo e uma maldição de nível perito que confere -6 em todos os seus testes. Escolham entre ajudar Julio e [[enfrentar Tarso]], terminar aqui <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> ou [[explorar os arredores->morte no bananal]].<hr>11+ = Before Tarso attacks, Julio surrenders and asks to leave, but you sense that he might return <a href="https://drive.google.com/file/d/1QJvkYL0rAZEnS6YUphXsN1CWZQNdDLaX/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. You lose all positive value points and all divine powers. If you kill him, you gain 10 negative value points and an expert-level curse that gives you a -6 penalty on all your rolls. Choose between helping Julio by [[facing Tarso->enfrentar Tarso]], ending here <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> or [[exploring the surroundings->bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="onze"><hr>10- = Antes que Tarso ataque, Julio se rende e pede que o deixem ficar como servo <a href="https://drive.google.com/file/d/1BqpBFaP0J-0J7U2VtIXEyoNal1ksG1ZE/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Vocês se convencem e aceitam a oferta. Vocês perdem todos os pontos de valor positivo e todos os poderes divinos. Escolham entre ajudar Julio e [[enfrentar Tarso]], terminar aqui <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> ou [[explorar os arredores->morte no bananal]].<hr>10- = Before Taso attacks, Julio surrenders and asks to be allowed to stay as a servant <a href="https://drive.google.com/file/d/1BqpBFaP0J-0J7U2VtIXEyoNal1ksG1ZE/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. You are convinced and accept the offer. You lose all positive value points and all divine powers. Choose between helping Julio by [[facing Tarso->enfrentar Tarso]], ending here <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> or [[exploring the surroundings->morte no bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="zero"><hr>0 = vocês não precisam fazer nada. Julio se rende e pede piedade. Ele promete ir embora e nunca mais voltar. Vocês perdem todos os pontos de valor positivo e todos os poderes divinos. Se o matarem, ganham 10 pontos de valor negativo e uma maldição de nível perito que confere -6 em todos os seus testes. Escolham entre terminar aqui <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> ou [[explorar os arredores->morte no bananal]].<hr>0 = You don't need to do anything. Julio surrenders and begs for mercy. He promises to leave and never return. You lose all positive value points and all divine powers. If you kill him, you gain 10 negative value points and an expert-level curse that gives you a -6 penalty on all your rolls. Choose between ending here<a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> or [[exploring the surroundings->morte no bananal]].</div></div><div class="col-lg-12 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5></div></div></div>
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Jogue os búzios, some seus modificadores de FIS e clique no seu resultado. Se der empate, jogue de novo.
<hr>
Cast the cowries, add your PHY modifiers and click on your result. If it is a tie, draw again.
</h5></div><div class="col-lg-1"></div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/damasceno.png"></div></div><div class="row justify-content-center">
<div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-9 m-0 p-1 text-center display-4 pergaminho"> [[16 / 12+->tarso não matou damasceno]] <i class="bi bi-wrench"></i> [[11-->tarso matou damasceno]] <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-9 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="zero"><hr>0 = O anestésico provocou alguma reação que deixos vocês com letargia e sem forças para reagir. Damasceno injeta sonífero em vocês; quando acordam encontram-se num <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">depósito</a>.<hr>0 = The anesthetic caused a reaction that left you lethargic and without the strength to react. Damasceno injects you with a sleeping drug; when you wake up you find yourselves in a <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">storage</a>.</div></div><div class="col-lg-9 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vRgE4sgTmE5_8yIPXEP3wGoccKv12ktOiRPXsItWD4UeoPoMXR432bHQPvi9mrLw6t80lsanxlpF5ob/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span>Read the slides to choose:</a></h5><hr></div>
<div class="col-lg-11 m-0 pt-5 text-center display-4"><i class="bi bi-hand-thumbs-up"></i> [[?->bananal com julio]] <i class="bi bi-hand-thumbs-down"></i> [[?->se livrar de Julio]]
<hr></div><div class="col-lg-11 m-0 p-0 text-center"><h5>
<a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i>
</h5>
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Jogue os búzios, some seus modificadores de FIS e clique no seu resultado. Se der empate, jogue de novo.
<hr>
Cast the cowries, add your PHY modifiers and click on your result. If it is a tie, draw again.
</h5></div><div class="col-lg-1"></div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/tarso.png"></div></div><div class="row justify-content-center">
<div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-9 m-0 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16</a> <i class="bi bi-wrench"></i> <a href="#doze" data-toggle="tab">12+</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">11-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-9 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="dezesseis">16 = vocês derrotam Tarso completamente; decidam o que fazer com ele. Vocês podem [[devolver a pousada]], [[se livrar de Julio]] ou [[partir->bananal]].<hr>16 = You completely defeat Tarso; decide what to do with him. You can [[return the inn->devolver a pousada]], [[get rid of Julio->se livrar de Julio]] or [[leave->bananal]]. </div><div class="tab-pane pergaminho m-0 p-2" id="doze">12+ = Vocês derrotam Tarso e, se não o matarem, ele decide partir <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Vocês podem [[devolver a pousada]], [[se livrar de Julio]] ou [[partir->bananal]].<hr>12+ = You defeat Tarso and, if you don't kill him, he decides to leave <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. You can [[return the inn->devolver a pousada]], [[get rid of Julio->se livrar de Julio]] or [[leave->bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="onze">11- = Tarso mata Julio e derrota vocês <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Ele mantem a oferta de hospedagem em troca de trabalho. Vocês podem optar por [[partir->morte no bananal]].<hr>11- = Tarso defeats you <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. He keeps offering lodging in exchange for work. You can choose to [[leave->morte no bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="zero">0 = Tarso mata Julio e derrota vocês completamente <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Ele exige servitude por 1 ano. Vocês podem enfrentá-lo de novo com -1 nos testes ou [[partir->morte no bananal]].<hr>0 = Tarso kills Julio and completely defeats you <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. He demands servitude for 1 year. You can face him again with a -1 penalty on your rolls or [[leave->morte no bananal]]</div></div><div class="col-lg-9 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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Jogue os búzios, some seus modificadores de FIS e clique no seu resultado. Se der empate, jogue de novo.
<hr>
Cast the cowries, add your PHY modifiers and click on your result. If it is a tie, draw again.
</h5></div><div class="col-lg-1"></div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/ladislane.png"></div></div><div class="row justify-content-center">
<div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-10 mt-3 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16 / 14+</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">10-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-10 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="dezesseis"><hr>16 / 14+ = Num golpe de sorte, vocês conseguem derrotar Ladislane. Decidam o que fazer com quem sobreviveu. Terminem aqui com mais 3 pontos negativos de valor e 1 ponto de gestão. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a><hr>16 / 14+ = With a stroke of luck, you manage to defeat Ladislane. Decide what to do with the survivors. End the game here with 3 negative value points and 1 management point. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a></div><div class="tab-pane pergaminho m-0 p-2" id="onze"><hr>13- = Ladislane derrota vocês, inflingindo ferimentos graves que necessitam de tratamento médico. Ela entrega vocês à própria sorte. Terminem aqui com mais 2 pontos negativos de valor e 1 ponto de gestão. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a><hr>13- = Ladislane defeats you, inflicting serious injuries that require medical treatment. She abandons you to your fate. End here with 2 negative value points and 1 management point. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a></div><div class="tab-pane pergaminho m-0 p-2" id="zero"><hr>0 = Ladislane trucida vocês sem piedade. FIM.<hr>0 = Ladislane slaughters you without mercy. THE END.</div></div><div class="col-lg-10 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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<div class="container-fluid align-items-center justify-content-center"><div class="row justify-content-center"><div class="col-lg-12 embed-responsive embed-responsive-16by9"><iframe class="embed-responsive-item" name="frame" src="https://docs.google.com/presentation/d/e/2PACX-1vR5VJw8_Ktjx42Hru351l2XsBuHgxgXiWx65fF5RlagOcos_Uk1E-woGx3vp5sMb5DQ0b2Shws8jD8w/pubembed?start=false&loop=false&delayms=3000" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-12 m-0 p-2 pergaminho text-center"><h5><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vR5VJw8_Ktjx42Hru351l2XsBuHgxgXiWx65fF5RlagOcos_Uk1E-woGx3vp5sMb5DQ0b2Shws8jD8w/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-br"></span> Leia os slides</a> para <a href="#jogar" data-toggle="tab">JOGAR</a> ou <a href="#entreter" data-toggle="tab">ENTRETER</a>.
<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vQGdj0zu9EKXgTydSSO8crtZlN-l8XYkPu7m6j9-29lUx5eTa_dUKbPo_LMRL2vju2yqv5RJiiq-Gz7/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span> Read the slides</a> to <a href="#play" data-toggle="tab">PLAY</a> or <a href="#entertain" data-toggle="tab">ENTERTAIN</a>.</h5></div><div class="col-lg-12 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-3 text-left" id="jogar"><hr>O jogo de cartas é resolvido em três rodadas, cada uma com três testes de INT + Jogo ou SOC + Malandragem. Na primeira é preciso obter pelo menos 8 para permanecer no jogo. Ao final desta rodada, Dom Gabriel Arcoverde sai do jogo.
Na segunda rodada, é preciso obter pelo menos 10 nos seus três testes de Jogo ou Malandragem. Ao final desta rodada, Dom Augusto Terral deixa o jogo.
Na terceira rodada, você está jogando apenas contra Dom Pardálio Petrônio e precisará de pelo menos 12 em um de seus três testes de conhecimento para vencer.
Se vencer o jogo, Dom Pardálio propõe uma disputa de quem aguenta mais bebida como uma forma dele recuperar pelo menos parte do que perdeu.
Se perder o jogo, Dom Pardálio será simpático e igualmente proporá uma disputa de quem aguenta mais bebida, mas como uma forma de recuperar pelo menos parte do que você perdeu. De uma forma ou de outra, é uma ofensa recusar.
Na disputa de bebida cada participante tentará superar o resultado da outra em testes de Físico. Características como Vigor somam no seu resultado. Um teste de SOC + Malandragem contra 10 permite que você consiga trapacear sem que Dom Pardálio perceba.
Se vencer o jogo de cartas, ganha doze moedas de ouro, se vencer a disputa de bebida, ganha mais seis.
Depois do jogo, vocês podem continuar interagindo no salão, subir para o [[segundo andar]] ou testar INT + Furtividade contra 8 para sair discretamente da casa e 8+ [[fugir para a pousada]] ou 7- [[chamar atencão dos guardas]].
</div><div class="tab-pane pergaminho m-0 p-3 text-left" id="entreter"><hr>Da mesma forma que na disputa de cartas, serão 3 rodadas cada uma com 3 testes de SOC + conhecimento pertinente para manter as damas entretidas com a dificuldade subindo de 8 para 10 para 12. Ao final da primeira rodada, a Dama Lorena Arcoverde inevitavelmente deixará o salão. No final da segunda rodada, se 10 não for obtido, a Dama Zara Terral deixará o salão. Ao final da terceira rodada, a apresentação estará terminada. For obtido pelo menos um resultado 12 no teste de conhecimento, a Dama Marialva Petrônio lhes dará mais duas moedas de ouro, além das duas prometidas, como bônus por bom desempenho. Se não houve sequer um resultado 10, a Dama Zara Terral só pagará uma moeda de ouro e deixará claro seu desapontamento. Depois da performance, vocês podem continuar interagindo no salão, subir para o [[segundo andar]] ou ou testar INT + Furtividade contra 8 para sair discretamente da casa e 8+ [[fugir para a pousada]] ou 7- [[chamar atencão dos guardas]].</div><div class="tab-pane pergaminho m-0 p-3 text-left" id="play"><hr>The card game is played in three rounds, each with three tests of INT + Gaming or SOC + Trickery. In the first round, you need to score at least 8 to stay in the game. At the end of this round, Dom Gabriel Arcoverde leaves the game.
In the second round, you need to score at least 10 in your three Game or Trickery tests. At the end of this round, Dom Augusto Terral leaves the game.
In the third round, you are playing only against Dom Pardálio Petrônio and will need at least 12 in one of your three knowledge tests to win.
If you win the game, Dom Pardálio proposes a drinking contest as a way for him to recover at least some of what he lost.
If you lose the game, Dom Pardálio will be sympathetic and will also propose a drinking contest, but as a way for you to recover at least some of what you lost. One way or another, it's an insult to refuse.
In the drinking contest each participant will try to surpass the other's result in Physical tests. Characteristics like Vigor add to your result. A SOC + Trickery test against 10 allows you to cheat without Dom Pardálio noticing.
If you win the card game, you win twelve gold coins; if you win the drinking contest, you win six more.
After the game, you can continue interacting in the hall, go up to the [[second floor->segundo andar]] or test INT + Stealth against 8 to discreetly leave the house and 8+ [[flee to the inn->fugir para a pousada]] or 7- [[attract the attention of the guards->chamar atencão dos guardas]].</div><div class="tab-pane pergaminho m-0 p-3 text-left" id="entertain"><hr>Similar to the card game, there will be 3 rounds, each with 3 tests of SOC + relevant knowledge to keep the ladies entertained, with the difficulty increasing from 8 to 10 to 12. At the end of the first round, Lady Lorena Arcoverde will inevitably leave the hall. At the end of the second round, if a score of 10 is not achieved, Lady Zara Terral will leave the hall. At the end of the third round, the performance will be finished. If at least one score of 12 is obtained in the knowledge test, Lady Marialva Petrônio will give them two more gold coins, in addition to the two promised, as a bonus for good performance. If not even a score of 10 is achieved, Lady Zara Terral will only pay one gold coin and will make her disappointment clear.
After the performance, you can continue interacting in the hall, go up to the [[second floor->segundo andar]] or test INT + Stealth against 8 to discreetly leave the house and 8+ [[flee to the inn->fugir para a pousada]] or 7- [[attract the attention of the guards->chamar atencão dos guardas]].</div></div></div><div class="row justify-content-center mt-3">
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<i class="bi bi-escape"></i> <a href="#ficar" data-toggle="tab">1</a> <i class="bi bi-escape"></i> [[2->fugir com julio]]</div><div class="col-lg-11 m-0 p-0 tab-content text-center"><div class="tab-pane m-0 p-2" id="ficar"><h5><hr>Vocês ajudam Julio a fugir, mas permanecem na pousada. Terminem aqui com 1 ponto positivo de valor e 1 ponto de gestão <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>.<hr>You help Julio escape, but you remain at the inn. Finish here with 1 positive value point and 1 management point <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>.</h5></div>
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<i class="bi bi-bullseye"></i> [[1->senzala]] <i class="bi bi-fork-knife"></i> [[2->servir]] <i class="bi bi-chat-right-quote"></i> [[3->entreter]]
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<i class="bi bi-hand-thumbs-down"></i> <a href="#ficar" data-toggle="tab">1</a> <i class="bi bi-hand-thumbs-up"></i><a href="#ir" data-toggle="tab">2</a></div><div class="col-lg-11 m-0 p-0 tab-content text-center"><div class="tab-pane m-0 p-2" id="ficar"><h5><hr>Vocês desejam sorte, mas preferem seguir seu caminho. Terminem aqui com mais 1 ponto positivo de valor e mais 1 ponto de gestão <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>.<hr>You wish them luck, but prefer to go your own way. Finish here with 1 more positive value point and 1 more management point. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>.</h5></div><div class="tab-pane m-0 p-2" id="ir"><h5><hr>Assim que vocês avistam pousada, vocês veem Tarso na horta. Ao perceber a aproximação furiosa e rápida de Ladislane em sua direção, Tarso foge, alegando que não luta com mulheres. Rindo da situação ridícula, vocês [[entram na pousada->Voltem para a pousada]].<hr>As soon as you spot the inn, you see Tarso in the garden. Upon noticing Ladislane's furious and rapid approach towards him, Tarso flees, claiming he doesn't fight women. Laughing at the ridiculous situation, you [[enter the inn->Voltem para a pousada]].</h5></div>
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<div class="container-fluid justify-content-center"><div class="align-items-top row justify-content-center"><div class="col-lg-12 m-0 p-3 text-left pergaminho">Os guardas e feitores perseguem vocês pelo milharal até a pousada. Lá Ladislane se junta a vocês contra eles, enquanto Julio e Nadia protegem os nativos. Jogue os búzios, some seus modificadores de FIS + seu combate +5 contra 11 e clique no seu resultado. Se der empate, jogue de novo. O combate dura tantas rodadas quanto o dobro do número de jogadores.<hr>The guards and overseers chase you through the cornfield to the inn. There, Ladislane joins you against them, while Julio and Nadia protect the natives. Cast the cowries, add your PHY modifiers + your combat +5 against 11 and click on your result. If it is a tie, draw again. The fight lasts for as many rounds as twice the number of players.</div></div><div class="row justify-content-center mt-4"><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/ladislane.png"></div><div class="col-lg-4 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/minion.png"></div></div><div class="row justify-content-center"><div class="col-lg-12 mt-4 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">11+</a> <i class="bi bi-wrench"></i> <a href="#dez" data-toggle="tab">10-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-12 m-0 p-0 tab-content text-left"><div class="tab-pane pergaminho m-0 p-3 text-center" id="dezesseis"><hr>16 = Vocês derrotam todos os feitores e guardas. Decidam o que fazer com quem sobreviveu e depois se [[reagrupem na pousada->fugir para a pousada]].<hr>16 = You defeat all the overseers and guards. Decide what to do with those who survived and then [[regroup at the inn->fugir para a pousada]].</div><div class="tab-pane pergaminho m-0 p-3 text-center" id="onze"><hr>Vocês derrotam os feitores e guardas, mas os sobreviventes escapam. É possível que eles voltem, mas por enquanto se [[reagrupem na pousada->fugir para a pousada]].<hr>You defeat the overseers and guards, but the survivors escape. It's possible they'll return, but for now [[regroup at the inn->fugir para a pousada]].</div><div class="tab-pane pergaminho m-0 p-3" id="dez"><hr>10- = Os feitores e guardas derrotam vocês e prendem todo mundo na pousada. Os barões chegam flagram vocês, Julio, Nadia e Ladislane como participantes da caravana secreta. Eles recapturam os nativos e detêm vocês na pousada até um grupo de caçadores de escravos levar vocês. Terminem aqui com 3 pontos positivos de valor e 2 de gestão <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. Vocês acordam num <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">depósito</a>.<hr>10- = The overseers and guards defeat you and imprison everyone at the inn. The barons arrive and catch you, Julio, Nadia, and Ladislane, as participants in the secret caravan. They recapture the natives and detain you at the inn until a group of slave hunters takes you away. End here with 3 positive value points and 2 management points <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. You wake up in a <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">storage</a>.</div><div class="tab-pane pergaminho m-0 p-3 text-center" id="zero"><hr>0 = Os feitores e guardas trucidam vocês sem piedade. FIM.<hr>0 = The overseers and guards slaughter you without mercy. THE END.</div></div><div class="col-lg-12 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vTuciHW7nc0xhfYM0RPo5aWZ_qZVEZ-g_PYnleRKJB-879SXNxKPPwD5fqeCloX4AMUTle_imSiBdMs/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span>Read the slides to choose: </a>
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<i class="bi bi-hand-thumbs-down"></i>[[?->enfrentar ladislane]] <i class="bi bi-hand-thumbs-up"></i><a href="#devolver" data-toggle="tab">?</a></div><div class="col-lg-12 m-0 p-3 text-center tab-content"><div class="col-lg-12 m-0 p-0 tab-pane text-center" id="devolver"><h5><hr>Vocês podem devolver a pousada e ir embora, terminando aqui com a rivalidade de Ladislane <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a> e mais 1 ponto positivo de valor <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>; ou podem devolver a pousada e tentar se redimir [[ajudando a caravana secreta->Voltem para a pousada]].<hr>You can return to the inn and leave, ending here with the rivalry of Ladislane <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a> and 1 more positive value point <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>; or you can return to the inn and try to redeem yourselves by [[helping the secret caravan->Voltem para a pousada]].</h5></div>
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<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vRz4dsG3qC9BpaXyBfV4tPnrxKUAkDTRc0ZqUbS96-KTDX6OwtQlICJYnOG5iZgSDH37K7AJqFNOAjA/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span> Read the slides</a> to test FIS + a Combat skill -6 or MAG + a Magic Effect against 14.</div></div><div class="row justify-content-center mt-3"><div class="col-lg-4 m-0 p-0 "><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/ladislane.png"></div><div class="col-lg-1"></div><div class="col-lg-5 m-0 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div>
<div class="col-lg-10 mt-3 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16 / 14+</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">10-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-10 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="dezesseis"><hr>16 / 14+ = Com a penalidade, é irrelevante a diferença. Num golpe de sorte, vocês conseguem derrotar Ladislane. Decidam o que fazer com ela e os nativos. Voltem para a pousada e terminem aqui com mais 3 pontos negativos de valor e 1 ponto de gestão. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a><hr>16 / 14+ = With the penalty, the difference is irrelevant. With a stroke of luck, you manage to defeat Ladislane. Decide what to do with her and the natives. Return to the inn and end the game here with 3 negative value points and 1 management point. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a></div><div class="tab-pane pergaminho m-0 p-2" id="onze"><hr>13- = Ladislane derrota vocês, inflingindo ferimentos graves que necessitam de tratamento médico. Ela parte com os nativos entrgando vocês à própria sorte. Terminem aqui com mais 2 pontos negativos de valor e 1 ponto de gestão. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a><hr>13- = Ladislane defeats you, inflicting serious injuries that require medical treatment. She leaves with the natives, abandoning you to your fate. End here with 2 negative value points and 1 management point. <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a><a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a></div><div class="tab-pane pergaminho m-0 p-2" id="zero"><hr>0 = Ladislane trucida vocês sem piedade. FIM.<hr>0 = Ladislane slaughters you without mercy. THE END.</div></div><div class="col-lg-10 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5></div></div></div>
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<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vTZHrOCqV2h9XOmj0cPX2u8VF5oCmOKGOB1GGBjdabuChAT6SWivz3vTbsQ3peFoCjk5IenZxIGZzZa/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span> Read the slides</a> to test FIS against 12.</h5></div><div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div><div class="col-lg-12 m-0 p-1 text-center display-4 pergaminho">[[12+->damasceno]] <i class="bi bi-wrench"></i> [[11-->tarso matou damasceno]]
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<h5 class="text-center text-decoration-none"><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vRmdYDZsbrj0m_tvvbhYR6LdiGZXfR3n7Dm-OKqiVD6nxFDBFePI_291AUGF61-PsVMYlm4Q0Xn-VMK/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-br"></span>Leia os slides para escolher:</a> [[atacar->damasceno]] ou [[se render->tarso matou damasceno]]
<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vR6VWDkqWEXR8BMcrKryHwhprpnOkitujDI-uk8SfflqaRutZir2Rs1VjTjICx4Z42QFbdqXGD6PYLy/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span>Read the slides to choose:</a> [[attack->damasceno]] or [[surrender->tarso matou damasceno]]
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Jogue os búzios, some seus modificadores de FIS e clique no seu resultado. Se der empate, jogue de novo.
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Cast the cowries, add your PHY modifiers and click on your result. If it is a tie, draw again.
</h5></div><div class="col-lg-1"></div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/julio.png"></div></div><div class="row justify-content-center">
<div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-9 m-0 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16</a> <i class="bi bi-wrench"></i> <a href="#doze" data-toggle="tab">11+</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">10-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-9 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="dezesseis"><hr>16 = Antes que vocês ataquem, Julio se rende e pede que reconsiderem. Ele se propõe a ficar na pousada como trabalhador e vocês percebem que atacá-lo é uma ideia estúpida e cruel; quem usa magia percebe que receberia uma maldição de nível perito e sacerdotes perderiam os poderes divinos. Se devolverem a pousada ganham 3 pontos positivos de valor e um aliado <a href="https://drive.google.com/file/d/10V8VFBFA6Dqho3VWmLyUinAVAvXmlmIf/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Escolham entre terminar aqui <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> ou [[explorar os arredores->bananal]].<hr>16 = Before you attack, Julio surrenders and asks you to reconsider. He offers to stay at the inn as a worker, and you realize that attacking him is a stupid and cruel idea; those who use magic realize they would receive an expert-level curse, and priests would lose their divine powers. If you return the inn, you gain 3 positive value points and an ally <a href="https://drive.google.com/file/d/10V8VFBFA6Dqho3VWmLyUinAVAvXmlmIf/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Choose between ending here <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> or [[exploring the surroundings->bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="doze"><hr>11+ = antes que vocês ataquem, Julio se rende pede para ir embora, mas vocês sentem que ele pode voltar <a href="https://drive.google.com/file/d/1QJvkYL0rAZEnS6YUphXsN1CWZQNdDLaX/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Vocês perdem todos os pontos de valor positivo e todos os poderes divinos. Se o matarem, ganham 10 pontos de valor negativo e uma maldição de nível perito que confere -6 em todos os seus testes. Escolham entre terminar aqui <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> ou [[explorar os arredores->morte no bananal]].<hr>11+ = Before you attack, Julio surrenders and asks to leave, but you sense that he might return <a href="https://drive.google.com/file/d/1QJvkYL0rAZEnS6YUphXsN1CWZQNdDLaX/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. You lose all positive value points and all divine powers. If you kill him, you gain 10 negative value points and an expert-level curse that gives you a -6 penalty on all your rolls. Choose between ending here <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> or [[exploring the surroundings->morte no bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="onze"><hr>10- = Antes que vocês ataquem, Julio se rende e pede que o deixem ficar como servo <a href="https://drive.google.com/file/d/1BqpBFaP0J-0J7U2VtIXEyoNal1ksG1ZE/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Vocês se convencem e aceitam a oferta. Vocês perdem todos os pontos de valor positivo e todos os poderes divinos. Escolham entre terminar aqui <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> ou [[explorar os arredores->morte no bananal]].<hr>10- = Before you attack, Julio surrenders and asks to be allowed to stay as a servant <a href="https://drive.google.com/file/d/1BqpBFaP0J-0J7U2VtIXEyoNal1ksG1ZE/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. You are convinced and accept the offer. You lose all positive value points and all divine powers. Choose between ending here <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> or [[exploring the surroundings->morte no bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="zero"><hr>0 = vocês não precisam fazer nada. Julio se rende e pede piedade. Ele promete ir embora e nunca mais voltar. Vocês perdem todos os pontos de valor positivo e todos os poderes divinos. Se o matarem, ganham 10 pontos de valor negativo e uma maldição de nível perito que confere -6 em todos os seus testes. Escolham entre terminar aqui <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> ou [[explorar os arredores->morte no bananal]].<hr>0 = You don't need to do anything. Julio surrenders and begs for mercy. He promises to leave and never return. You lose all positive value points and all divine powers. If you kill him, you gain 10 negative value points and an expert-level curse that gives you a -6 penalty on all your rolls. Choose between ending here<a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a> or [[exploring the surroundings->morte no bananal]].</div></div><div class="col-lg-9 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5></div></div></div>
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<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vRR6yTlOHx8FuaFdi46l1O_NAVN97JiA4l9cRydY7wpNg22NGepfA5AQtYcgYjNtLAdqLu440UxMZ68/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span>Read the slides to choose:</a>
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<i class="bi bi-hand-thumbs-up"></i> [[?->segundo andar dario]] <i class="bi bi-hand-thumbs-down"></i><a href="#nao" data-toggle="tab">?</a></div><div class="col-lg-10 m-0 p-0 tab-content text-left"><div class="tab-pane m-0 p-2" id="nao"><hr>Você acha que não é uma boa ideia e decide sair discretamente da mansão. Para isso, teste FIS + Furtividade contra 8. Se conseguir, basta [[voltar para a pousada->fugir para a pousada]]. Se falhar, vai [[chamar atencão dos guardas]]<hr>You don't think this is a good idea and proceed to discreetly leave the mansion. To achive that, test FIS + Stealth against 8. If you succeed just [[go back to the inn->fugir para a pousada]]. If you fail, [[you attract the attention of the guards->chamar atencão dos guardas]].</div></div><div class="col-lg-10 m-0 p-0"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vQP_CyzMDVblDVW-l6We0Yu3lMAbfYkudvDBBXRM0hER7kkGrJqMPG1SiI1_lbol6rI3McyvHTdiuTU/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span> Read the slides</a> to test FIS + against 7</h5></div></div><div class="row justify-content-center mt-3"><div class="col-lg-5 m-0 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div>
<div class="col-lg-12 mt-3 p-1 text-center display-4 pergaminho"><a href="#oito" data-toggle="tab">8+</a> <i class="bi bi-wrench"></i> <a href="#sete" data-toggle="tab">7-</a></div><div class="col-lg-12 m-0 p-0 tab-content text-left"><div class="tab-pane pergaminho m-0 p-3" id="oito"><hr>Você consegue tirar o sino do alcance do soldadinho que inutilmente marreta o ar, enquanto Daniel abre o baú sobre a mesa revelando seu conteúdo de jóias e moedas de ouro. Daniel enche dois sacos e entrega um deles para você. Depois, ele se afasta com um sorriso sentando no beiral da varanda com os dois sacos de moedas e jóias nas mãos e pula.
<i class="bi bi-chat-right-text"></i> <b>Você lembrará esta noite como aquela em que teve o prazer de ajudar Dario Ventura a surrupiar desses fidalgos! Boa sorte e até outra vez!</b>
Você percebe que Daniel, na verdade Dario, pegou a sua parte das jóias do baú e, se for o caso, o dinheiro que você tinha ganho no jogo de cartas. Você pode tentar perseguí-lo, mas isso certamente vai [[chamar atencão dos guardas]]. Talvez o melhor seja [[fugir para a pousada]].<hr>You manage to move the bell out of reach of the little soldier who is uselessly hammering the air, while Daniel opens the chest on the table, revealing its contents of jewels and gold coins. Daniel fills two bags and hands one of them to you. Then, he walks away with a smile, sitting on the edge of the balcony with the two bags of coins and jewels in his hands and jumps.
<i class="bi bi-chat-right-text"></i><b>You will remember this night as the one when you had the pleasure of helping Dario Ventura steal from these noblemen! Good luck and until next time</b>
You realize that Daniel, actually Dario, has taken your share of the jewels from the chest and, if applicable, the money you had won in the card game. You can try to chase him, but that will certainly [[attract the attention of the guards->chamar atencão dos guardas]]. Perhaps the best option is [[flee to the inn->fugir para a pousada]].</div><div class="tab-pane pergaminho m-0 p-3" id="sete"><hr>7- = Você falha e o soldadadinho toca o sino que faz um badalar muito mais alto do que se poderia esperar pelo seu tamanho. Daniel mete a mão nas jóias do baú, salta pela varanda e some, deixando você para se virar. A Dama Marialva aparece furiosa na porta do quarto, gritando pelos guardas. Você pode tentar fugir seguindo a mesma rota que Daniel, descendo pela varanda do casarão, o que requer um teste de FIS + Acrobacia ou Escalada contra 12. Se conseguir, você está livre para [[fugir para a pousada]]. Se falhar, correr por dentro do casarão ou não fizer nada, Marialva consegue [[chamar atencão dos guardas]]. Você pode tentar neutralizar Marialva, mas só consegue evitar que ela não dê alarme se tirar 16.<hr>7- = You fail, and the little soldier rings the bell, which makes a much louder sound than you would expect for its size. Daniel grabs the jewels from the chest, jumps off the balcony, and disappears, leaving you to fend for yourself. Lady Marialva appears furiously at the bedroom door, shouting for the guards. You can try to escape by following the same route as Daniel, climbing down the mansion's balcony, which requires a PHY + Acrobatics or Climbing test against 12. If you succeed, you are free to [[flee to the inn->fugir para a pousada]]. If you fail, run inside the mansion, or do nothing, Marialva succeeds in [[attracting the attention of the guards->chamar atencão dos guardas]]. You can try to neutralize Marialva, but you can only prevent her from raising the alarm if you roll a 16.</div></div><div class="col-lg-12 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5></div></div></div>
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<div class="col-lg-12 mt-3 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16</a> <i class="bi bi-wrench"></i> <a href="#oito" data-toggle="tab">8+</a> <i class="bi bi-wrench"></i> <a href="#sete" data-toggle="tab">7-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a> <i class="bi bi-fork-knife"></i> [[1->servir]] <i class="bi bi-chat-right-quote"></i> [[3->entreter]]</div><div class="col-lg-12 m-0 p-0 tab-content text-left"><div class="tab-pane pergaminho m-0 p-3" id="dezesseis"><hr>Vocês conseguem manter o silêncio magistralmente e libertam os nativos, que fogem pelo milharal na direção da pousada, conforme vocês os intruíram. Enquanto isso, no segundo andar, Ladislane mata os feitores sem que eles consigam dar sinal. O melhor a fazer agora, para não comprometer a missão, é [[fugir para a pousada]].<hr>You manage to maintain silence masterfully and free the natives, who flee through the cornfield towards the inn, as you instructed them. Meanwhile, on the second floor, Ladislane kills the overseers without them being able to raise the alarm. The best thing to do now, so as not to compromise the mission, is [[fleeing to the inn->fugir para a pousada]].</div><div class="tab-pane pergaminho m-0 p-3" id="oito"><hr>8+ = Vocês conseguem manter o silêncio e libertam os nativos, que fogem pelo milharal na direção da pousada, conforme vocês os intruíram. Porém, antes de Ladislane matar todos os feitores, um deles consegue dar sinal tocando um sino. Vocês não tem tempo de fugir antes que cheguem reforços. Escolham entre [[combate]] ou rendição: os feitores prendem todo mundo na senzala. Os barões chegam e interrogam vocês sobre os participantes da caravana secreta. Testem INT + Persuasão ou MAG + Esconjuração contra 12 para resistir. Se falharem, vocês entregam os nomes que conhecem: Julio, Nadia e Ladislane. Se tiverem sucesso, os barões desistem e mantêm vocês na senzala até um grupo de caçadores de escravos levar vocês. Terminem aqui com 2 pontos positivos de valor e 2 de gestão <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. Vocês acordam num <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">depósito</a>.<hr>8+ = You manage to maintain silence and free the natives, who escape through the cornfield towards the inn, as you instructed them. However, before Ladislane can kill all the overseers, one of them manages to give a signal by ringing a bell. You don't have time to escape before reinforcements arrive. Choose between [[combat->combate]] or surrender: the overseers imprison everyone in the slave quarters. The barons arrive and interrogate you about the participants of the secret caravan. Test INT + Persuasion or MAG + Banishment against 12 to resist. If you fail, you give up the names you know: Julio, Nadia, and Ladislane. If you succeed, the barons give up and keep you in the slave quarters until a group of slave hunters takes you away. End here with 2 positive points of value and 2 of management <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. You wake up in a <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">storage</a>.</div><div class="tab-pane pergaminho m-0 p-3" id="sete"><hr>7- = Vocês falham na furtividade e os feitores dão sinal antes que Ladislane consiga matá-los. Logo chegam reforços e alguns dos nativos são recapturados enquanto vocês tem que escolher entre [[combate]] ou rendição: os feitores prendem todo mundo na senzala. Os barões chegam e interrogam vocês sobre os participantes da caravana secreta. Testem INT + Persuasão ou MAG + Esconjuração contra 12 para resistir. Se falharem, vocês entregam os nomes que conhecem: Julio, Nadia e Ladislane. Se tiverem sucesso, os barões desistem e mantêm vocês na senzala até um grupo de caçadores de escravos levar vocês. Terminem aqui com 2 pontos positivo de valor e 1 de gestão <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. Vocês acordam num <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">depósito</a>.<hr>7- = You fail at stealth and the overseers raise the alarm before Ladislane can kill them. Reinforcements soon arrive, and some of the natives are recaptured while you have to choose between [[combat->combate]] or surrender: the overseers imprison everyone in the slave quarters. The barons arrive and interrogate you about the participants of the secret caravan. Test INT + Persuasion or MAG + Banishment against 12 to resist. If you fail, you give up the names you know: Julio, Nadia, and Ladislane. If you succeed, the barons give up and keep you in the slave quarters until a group of slave hunters takes you away. End here with 2 positive points of value and 1 of management <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. You wake up in a <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">storage</a>.</div><div class="tab-pane pergaminho m-0 p-3" id="zero"> Vocês falham na furtividade e os feitores conseguem derrotar Ladislane. Logo chegam reforços e todos os nativos são recapturados enquanto vocês tem duas opções: execução e FIM ou ou rendição: os feitores prendem todo mundo na senzala. Os barões chegam e interrogam vocês sobre os participantes da caravana secreta. Testem INT + Persuasão ou MAG + Esconjuração contra 12 para resistir. Se falharem, vocês entregam os nomes que conhecem: Julio, Nadia e Ladislane. Se tiverem sucesso, os barões desistem e mantêm vocês na senzala até um grupo de caçadores de escravos levar vocês. Terminem aqui com 1 pontos positivo de valor <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. Vocês acordam num <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">depósito</a>.<hr>You fail at stealth and the overseers manage to defeat Ladislane. Reinforcements soon arrive and all the natives are recaptured, while you have to choose between execution and GAME OVER or surrender: the overseers imprison everyone in the slave quarters. The barons arrive and interrogate you about the participants of the secret caravan. Test INT + Persuasion or MAG + Banishment against 12 to resist. If you fail, you give up the names you know: Julio, Nadia, and Ladislane. If you succeed, the barons give up and keep you in the slave quarters until a group of slave hunters takes you away. End here with 1 positive point of value <a href="https://forms.gle/uChXESoYJmjkMu2F8" target="_blank"><i class="bi bi-award"></i></a>. You wake up in a <a href="https://elianebettocchi.github.io/terranova/aventuras/naviovazio.html">storage</a>.</div></div><div class="col-lg-12 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5></div></div></div>
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<hr><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vTu0A351UAB0eZryYht4kE8IZ2eRB5jpRC1OXFy5UhwfKrkyTfALUQAFiFj86VKPunTWi14JiK-syZV/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-us"></span> Read the slides</a> to test SOC or INT + Investigation or Trickery or MAG + Cognition against 8</div></div><div class="row justify-content-center mt-3"><div class="col-lg-5 m-0 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div>
<div class="col-lg-12 mt-3 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">8+</a> <i class="bi bi-chat"></i> <i class="bi bi-feather"></i> <i class="bi bi-magic"></i> <a href="#onze" data-toggle="tab">7-</a> <i class="bi bi-bullseye"></i> [[1->senzala]] <i class="bi bi-chat-right-quote"></i> [[3->entreter]]</div><div class="col-lg-12 m-0 p-0 tab-content text-left"><div class="tab-pane pergaminho m-0 p-3" id="dezesseis"><hr>8+ = Quem está servindo têm mais oportunidade de prestar atenção nas pessoas e ambientes. Você ouve fofocas de serviçais sobre porque Gabriel ArcoVerde usa uma máscara de couro preta que cobre metade do rosto, pois ele foi queimado em batalha. Pardálio e Marialva Petrônio estão ali para se divertirem e apesar de serem obtusos em relação aos sofrimentos dos nativos e das pessoas mais humildes, não são pessoas cruéis ou sádicas. Gabriel e Lorena Arcoverde, por sua vez, exalam frieza e crueldade, parecendo estar ali apenas para manterem seus contatos e alianças com a nobreza. Após o jogo e as performances, quem está servindo deve servir no [[segundo andar]].<hr>8+ = Those who are serving have more opportunity to pay attention to people and their surroundings. You hear gossip from the servants about why Gabriel ArcoVerde wears a black leather mask that covers half his face, as he was burned in battle. Pardálio and Marialva Petrônio are there to have fun, and despite being oblivious to the suffering of the natives and the humbler people, they are not cruel or sadistic. Gabriel and Lorena Arcoverde, on the other hand, exude coldness and cruelty, seeming to be there only to maintain their contacts and alliances with the nobility. After the game and the performances, whoever is serving must serve in the [[second floor->segundo andar]].</div><div class="tab-pane pergaminho m-0 p-3" id="onze"><hr>7- = Vocês se distraem com o serviço e não prestam atenção nas pessoas e arredores. Após o jogo e as performances, quem está servindo deve servir no [[segundo andar]].<hr>7- = You get distracted by the service and don't pay attention to the people and surroundings. After the game and the performances, whoever is serving must serve in the [[second floor->segundo andar]].</div></div><div class="col-lg-12 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5></div></div></div>
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<div class="col-lg-9 m-0 pt-3 text-center"><h5><a target="frame" href="https://docs.google.com/presentation/d/e/2PACX-1vRL8zuM-Q-7UtRKuzoS3SC9QnP8TCbz8yNk5N3tmdTYlhu4DgydJxUEkygE7tT6PWRbBfRo_5ZOrzCf/pubembed?start=false&loop=false&delayms=3000"><span class="fi fi-br"></span>Leia os slides para escolher:</a>
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<i class="bi bi-hand-thumbs-up"></i>[[?->tarso matou sim]] <i class="bi bi-hand-thumbs-down"></i><a href="#nao" data-toggle="tab">?</a></div><div class="col-lg-9 m-0 p-0 tab-content text-center"><div class="tab-pane m-0 p-2" id="nao"><h5><hr>Furioso, Tarso tenta expulsar vocês <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Vocês podem enfrentá-lo de novo com -1 nos testes ou [[partir->bananal]].<hr>Furious, Tarso tries to kick you out <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. You can face him again with a -1 penalty on the rolls or [[leave->bananal]].</h5></div>
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Jogue os búzios, some seus modificadores de FIS e clique no seu resultado. Se der empate, jogue de novo.
<b>Ele se recusa a treinar com personagens femininas.</b>
<hr>
Cast the cowries, add your PHY modifiers and click on your result. If it is a tie, draw again.
<b>He refuses training with female characters.</b>
</h5></div><div class="col-lg-1"></div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/tarso.png"></div></div><div class="row justify-content-center">
<div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-9 m-0 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16</a> <i class="bi bi-wrench"></i> <a href="#doze" data-toggle="tab">12+</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">11-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-9 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="dezesseis"><hr>16 = vocês derrotam Tarso completamente; decidam o que fazer com ele. [[A pousada agora é de vocês]].<hr>16 = You completely defeat Tarso; decide what to do with him. [[The inn is now yours->A pousada agora é de vocês]].</div><div class="tab-pane pergaminho m-0 p-2" id="doze"><hr>12+ = Tarso se mostra um mau perdedor e tenta expulsar vocês <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. [[A pousada agora é dele]]. Vocês podem enfrentá-lo de novo com -1 nos testes ou [[partir->bananal]].<hr>12+ = Tarso proves to be a sore loser and tries to kick you out <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. [[The inn now belongs to him->A pousada agora é dele]]. You can face him again with a -1 penalty on the rolls or [[leave->bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="onze"><hr>11- = Tarso derrota vocês e se um mostra um vencedor arrogante <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Ele oferece hospedagem em troca de trabalho. [[A pousada agora é dele]]. Vocês podem optar por [[partir->bananal]].<hr>11- = Tarso defeats you and shows himself to be an arrogant winner <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. He offers lodging in exchange for work. [[The inn now belongs to him->A pousada agora é dele]]. You can choose to [[leave->bananal]].</div><div class="tab-pane pergaminho m-0 p-2" id="zero"><hr>0 = Tarso derrota vocês completamente se um mostra um vencedor arrogante <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Ele exige servitude por 1 ano. [[A pousada agora é dele]]. Vocês podem enfrentá-lo de novo com -1 nos testes.<hr>0 = Tarso completely defeats you and shows himself to be an arrogant winner <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. He demands servitude for 1 year. [[The inn now belongs to him->A pousada agora é dele]]. You can face him again with a -1 penalty on your rolls.</div></div><div class="col-lg-9 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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<i class="bi bi-hand-thumbs-up"></i>[[?->tarso não matou sim]] <i class="bi bi-hand-thumbs-down"></i><a href="#nao" data-toggle="tab">?</a></div>
<div class="col-lg-9 m-0 p-0 tab-content text-center"><div class="tab-pane m-0 p-2" id="nao"><h5><hr>Furioso, ele parte prometendo se tornar uma pedra no caminho de vocês <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. [[A pousada agora é de vocês]].<hr>Furious, he leaves promising to become a thorn in your side <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. [[The inn is now yours->A pousada agora é de vocês]].</h5></div>
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<div class="container-fluid justify-content-center"><div class="align-items-top row justify-content-center"><div class="col-lg-4 m-0 p-3 text-center pergaminho"><h5>
Jogue os búzios, some seus modificadores de FIS e clique no seu resultado. Se der empate, jogue de novo.
<b>Ele se recusa a treinar com personagens femininas.</b>
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Cast the cowries, add your PHY modifiers and click on your result. If it is a tie, draw again.
<b>He refuses training with female characters.</b>
</h5></div><div class="col-lg-1"></div><div class="col-lg-4 m-0 p-0 text-center"><img class="img-fluid" src="https://elianebettocchi.github.io/terranova/aventuras/tarso.png"></div></div><div class="row justify-content-center">
<div class="col-lg-5 mt-3 p-0 text-white text-center embed-responsive embed-responsive-1by1"><iframe class="embed-responsive-item" src="https://elianebettocchi.github.io/drawers/cowries.html" frameborder="0" scrolling="no"></iframe><br><br></div></div><div class="row justify-content-center"><div class="col-lg-9 m-0 p-1 text-center display-4 pergaminho"><a href="#dezesseis" data-toggle="tab">16</a> <i class="bi bi-wrench"></i> <a href="#doze" data-toggle="tab">12+</a> <i class="bi bi-wrench"></i> <a href="#onze" data-toggle="tab">11-</a> <i class="bi bi-wrench"></i> <a href="#zero" data-toggle="tab">0</a></div><div class="col-lg-9 m-0 p-0 tab-content text-center"><div class="tab-pane pergaminho m-0 p-2" id="dezesseis"><hr>16 = vocês derrotam Tarso completamente; decidam o que fazer com ele. [[A pousada agora é de vocês]].<hr>16 = You completely defeat Tarso; decide what to do with him. [[The inn is now yours->A pousada agora é de vocês]].</div><div class="tab-pane pergaminho m-0 p-2" id="doze"><hr>12+ = vocês derrotam Tarso e ele se um mostra mau perdedor. Ele partirá prometendo se tornar uma pedra no caminho de vocês <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. [[A pousada agora é de vocês]].<hr>12+ = You defeat Tarso, and he proves to be a sore loser. He will leave, promising to become a thorn in your side <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. [[The inn is now yours->A pousada agora é de vocês]].</div><div class="tab-pane pergaminho m-0 p-2" id="onze"><hr>11- = Tarso se mostra um vencedor arrogante e parte sem dizer nada. Vocês têm a impressão que não se livraram dele <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. [[A pousada agora é de vocês]].<hr>11- = Tarso shows himself to be an arrogant winner and leaves without saying anything. You have the feeling that you haven't gotten rid of him <a href="https://drive.google.com/file/d/1ZgTMSZapFzWPqLPDMzEND_c45NnQrhCI/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. [[The inn is now yours->A pousada agora é de vocês]].</div><div class="tab-pane pergaminho m-0 p-2" id="zero"><hr>0 = Tarso se mostra um vencedor arrogante e decide ficar com a pousada. Ele expulsa vocês ameaçando-lhes de morte <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. Vocês podem tentar novamente com -1 nos testes ou [[partir->bananal]].<hr>0 = Tarso proves to be an arrogant winner and decides to keep the inn. He kicks you out, threatening you with death <a href="https://drive.google.com/file/d/1P-EUjIaZHIpqMuvQ36dXy3knIsLUaaDe/view?usp=sharing" target="_blank"><i class="bi bi-link"></i></a>. You can try again with -1 on the rolls or [[leave->bananal]].</div></div><div class="col-lg-9 m-0 p-0 pergaminho"><hr><h5 class="text-center"><a href="https://elianebettocchi.github.io/terranova/" rel="noopener noreferrer"></a> <i class="bi bi-browser-edge"></i> <i class="bi bi-browser-chrome"></i> <i class="bi bi-browser-firefox"></i></h5>
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